No description provided.
A Vulkan-based graphics renderer written in Odin focused on rendering experiments and performance.
Minecraft-like game written in Odin
Fast and low-allocation FFT library for Odin (C2C, R2C/C2R, 2D FFT/IFFT, auto backend selection).
a collection of libraries I made in odin
A small recreation of Cell Machine used to test out optimizations. These optimizations may be replicated in TSC.
Fast Audio Effects Processor in a command line.
Simple chip8 interpreter written in Odin and using Raylib
Just a simple package manager i made
Seguindo curso de raylib com odin
No description provided.
A test audio engine built with odin and miniaudio
An implementation of emmet in Odin
No description provided.
๐ A weird program for manipulating Odin source code
Application launcher built with Odin and Raylib
No description provided.
Select A Region in a Picture
Code-Exec style MCP server SDK, with lua sandbox instead of containers for LLM isolation
Split GraphicsGale sprites into individual frame layers.
Odin bindings for taglib
No description provided.
Bloom Filter to find if an element E is in a Set with a small probability of false negatives.
A library for building 2D games with the Odin Progrramming Language.