So I am building a prototype Indle Clicker in Odin and Raylib. The goal is to change it a lot before each release to show different concepts in idle clickers.
It will follow a standard versioning with a twist. Any update that releases a major update I am going to use the major verison code, and any patches will be the Minor, but I am not going deeper than that.
Single miner, and a button very basic.
Nothing fancy.
Added more miners, and changed the name from Gold to Aurum (Gold ore and Aurum is the currency) Redid the
Redid the interface by making it dark and added menus for Mining, and Factories.
Now you mine the ore and then either wait to sell it at half price, or get a factory to make Ingots, or Jewelry from and make full price.
I added hover, reactive buttons and so on to add to the visuals.