Self-contained realtime graphical application engine with a simplistic design philosophy.
Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component systems fun to work with and I couldn't find a general purpose one for Odin , so I made it myself.
A lightweight strobe tuner for musical instruments
Nuod (Numerical Odin) is an Odin library for creating and manipulating numerical multi-dimensional arrays.
The Midgard Programming Language - designed specifically for the WASM platform
Angle optimizer for OneJump stratfinding with homemade numerical solver.
A modular Odin framework designed for game development and graphical applications
A simple and far from the good physically modelled pianos, but a nice project to learn more about the subject.
A Practical Lisp for Systems Programming
π Draupnir: Odinβs Magical Ring of Abundance. Scaffolds Odin Projects
Alarm clock with iCal feed integration
Simplified versions of Mathematical Optimizers for derivative free, no gradient, black box optimization.
Odin bindings for libghostty-vt β graphical terminal emulator and embeddable quake-style game console (raylib)
ALN is an Animation Library for Nerds, for creating technical animated videos.
One can say that this mathematical optimizer is on a class of its own, it solves Rosenbrock 600 Dimensions in less then one hour, on a sinlge thread on a slow computer.
π Learn compiler development with Titania, a programming language based on Oberon-07, designed for clear teaching and practical exercises.
A focused Part-Design style CAD kernel and 2D technical drawing system implemented in Odin.
Create beautiful pieces of art from mathematical functions
Graphical terminal emulator with visual effects (raylib + Odin) β built on ghosdin bindings to libghostty-vt
Delete porhhub.com from browser links automatically (sucks to do it manually every time)
the same old math but for odin this time
opencode + ds v4 pro + raylib + odin testing. top down vertical shooter
This is a really fast derivative free optimizer that can minimize 2500 dimensions Rosenbrock in 18 minutes on a slow computer single threaded.
A contrainned linear case that simplifies graittly this mathematical inverse problem of finding the deconvolution kernel.