Dynamic Island like UI example in Odin+Raylib.
http/websocket client/server library for odin
An experimental cardano serialization library written in odin
Odin library to manipulate minecraft's NBT data
Learning project creating old snake game using raylib and odin
A very simple graphical image viewer, that uses RayLib.
Just a simple lib that uses in it the Nuod lib, a powerful Linear Algebra lib for Odin.
Odin port of the brickworks C DSP library
"A cute desktop pet comedy" made with Odin and Raylib
Odin bindings for libssh
Simple ECS Library in Odin
starter kit for a Nuclear Throne-esque 2D topdown shooter, written in Odin and Raylib
metroidvania in Odin/Raylib
Rythm Game Made With Raylib and Portmidi
A simple tweening library for Odin
Generic, optimized MCTS for Odin — ~289,000 sims/s on 9x9 Go via incremental liberty tracking. AlphaZero-style PUCT, leaf-parallel batched + threaded playouts. Plug your game in via a small Game vtable; ships with 11 demo games (Go, Hex, Reversi, Quoridor, Amazons, Nine Men's Morris, …).
A 2d (and hopefully, soon 3d) collision detection library
Interactive 2D CNN/RNN architecture visualizer in Odin + raylib — native graph editor with animated forward pass, drag-to-connect, undo/redo, and JSON persistence.
Reika is a high-performance, open-source PS1-style 3D game engine. It is developed using the Odin programming language along with the Raylib graphics library.
No description provided.
Some little fun with odin and raylib
Playing around generating terrains in Odin with Simplex noise and RayLib
A broad geometry library for the Odin programming language
A really simple snake game written in Odin and raylib