Collection of algorithms, data structures, and numerical functions for Odin
No description provided.
An embeddable, dynamic, procedural scripting language.
Reika is a high-performance, open-source PS1-style 3D game engine. It is developed using the Odin programming language along with the Raylib graphics library.
No description provided.
No description provided.
Playing around generating terrains in Odin with Simplex noise and RayLib
Odin_QuantFinance showcases how the Odin programming language can be applied to high‑performance computational workflows, with a focus on quantitative finance and other domains requiring fast, parallel numerical processing and efficient memory management.
Tetris built with odin and raylib
Odin bindings for Umka (https://github.com/vtereshkov/umka-lang)
No description provided.
An incrementally imporving c-style programming language
Plot the spectrum and waterfall of your microphone.
Odin Programming Language bindings for JoltPhysics
Odin bindings for DDS the double dummy solver for the game of bridge
No description provided.
A 2d (and hopefully, soon 3d) collision detection library
Interactive 2D CNN/RNN architecture visualizer in Odin + raylib — native graph editor with animated forward pass, drag-to-connect, undo/redo, and JSON persistence.
No description provided.
Odin port of bump.lua. https://github.com/kikito/bump.lua
A 3D renderer written in Odin lang
No description provided.
space shmup game made to practice game dev. uses raylib and odin
An HTTP server module for Odin