Hydro is a game engine created by me, Harol, just for fun. It’s written in Odin and uses OpenGL. I developed this engine between 8th and 9th grade.
Breakout clone in Odin with Sokol headers
A lightweight wrapper for libsm64 in Odin.
CSV tool written in Odin using Raylib
:fire: An easy to use and highly customizable INI serialiser/deserialiser for Odin!
Lua scripting run in odin.
scheme interpreter implemented in odin
No description provided.
No description provided.
My implementation of the Synacor Challenge in Odin
Sample Odin application for testing odin and the Vulkan API
Advent of Code 2020 using Odin
Odin bindings for DirectX Graphics Interface
todo library app made with odin / raylib
AST printer for the Odin language
Wrapper for xinput on windows for odin-lang
No description provided.
No description provided.
NetPBM image library for Odin
Full of trying Odin Stuffs
Odin bindings for lib clang
a quake style Jass drop down console frontend built with raylib and odin
Odin is a programming language that can be interpreted or compiled. It is designed to be simple, fast, and efficient. This repository contains the source code for the Odin compiler and interpreter.
odin language syntax highlighting