It achieves a better score 99 percent, then a fully connected neural network or SVM based on MNIST. Also, fast inference in us micro seconds.
A lightweight 2D game engine written in Odin with WebGPU rendering backend.
Game Dev O'Clock - Odin utilities for game development.
An base project template for Dusk
No description provided.
X11 Status Bar using SDL2
extensible coroutine schedule for odin on top of minicoro
Skidbladnir - a minimal shell built in Odin.
A blackjack engine written in Odin, playable in the terminal. Features split, double down, betting system, and save/load.
turn based rpg where you combine colors and shapes to make weapons
Very basic NN written in Odin based on https://gpuopen.com/learn/deep_learning_crash_course/
Interpreter for monkey language in odin
Game based on Casey Muratori's "Handmade Hero", written in Odin
No description provided.
PROTOTYPE Fiber-based task system written in Odin
Bloom Filter to find if an element E is in a Set with a small probability of false negatives.
Fast and low-allocation FFT library for Odin (C2C, R2C/C2R, 2D FFT/IFFT, auto backend selection).
A Vulkan-based graphics renderer written in Odin focused on rendering experiments and performance.
Snake game (like in Nokia phones) built to run in terminal (for fun)
A simple tweening library for Odin
Generic, optimized MCTS for Odin — ~289,000 sims/s on 9x9 Go via incremental liberty tracking. AlphaZero-style PUCT, leaf-parallel batched + threaded playouts. Plug your game in via a small Game vtable; ships with 11 demo games (Go, Hex, Reversi, Quoridor, Amazons, Nine Men's Morris, …).
"disasembles" brainfuck into an assembly like for better debugging
No description provided.
implementation of monkey lang (interpreter and compiler in go books by Thorsten Ball) in Odin programming language.