No description provided.
Odin syntax highlighting in Nova
Machine learning practice projects collection
A small desktop tool for keeping periodic backups of your Elden Ring saves while you play.
A verifiable virtual block device (NBD) written in Odin. Uses Merkle Trees and Blockchain-inspired linked lists to verify cloud-stored data (S3) block-by-block, ensuring 100% integrity against corruption or tampering.
Basic SQL implementation with graphical ui for management
This program convert simple stack like instruction into Hack assembly code
No description provided.
Odin bindings for Valve's Steam Audio.
This is a typical falling sand simulation. We have yellow sand and water. Click and drag the mouse to generate particles, and press c to switch between 2 types of particles.
Cloth simulation in Odin with Raylib.
Ray Tracing in One Weekend implemented in Odin
Peek3D is a simple standalone application for visualisation of 3D data copied from clipboard.
Demos how to build a Matlab mex file using the Odin language (https://odin-lang.org/)
An evolution simulation built with Odin
No description provided.
Footage collection for Fusion Studio
Odin-based tool that parses C header files, builds a semantic intermediate representation
A simple fast screenshot annotation tool with no fuss. Meant to be used in conjunction with grim on hyprland.
A small game for https://itch.io/jam/mini-jam-208-inverted. Written in Odin with Raylib as the framework.
Simulation for Lovelock's model
Resolution changer program that really should be possible with command line arguments to the nvidia control panel
This is implementation of a basic chess engine and game in odin and raylib
Olay framework proper, stripped out and modularized from the Olay audio demo.