monkey compiler in odin
Minimal Vulkan template written in Odin
A simple nbody 2D physics sim, and solar system generator.
Simple real time collaboration paint app example - odin client, elixir server.
A from-scratch implementation of Eric Lengyel's Slug algorithm for resolution-independent GPU text rendering, written in Odin with a Vulkan backend and SDL3 windowing.
Goodey is a lightweight scene tree framework for Odin that gives you Godot-style node composition without locking you into any graphics library.
Official Odin port of Sqids. Generate short unique IDs from numbers.
A re-frame inspired desktop UI framework built on Odin, Raylib, LuaJIT and a small component tree. Reactive desktop apps in Fennel or Lua, without a browser runtime.
7 Day Rogue-Like jam game entry. Game engine made from scratch in Odin
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Odin bindings for Direct3D 11
Winsock2 bindings for the Odin programming language
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Raylib bindings for Odin
vulkan test project in Odin
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Metal bindings for odin on basis of odin-cocoa/odin-objc
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Binding to Nakama's C SDK, for odin-lang
LearnOpenGL but with Odin
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just learning vulkan and odin