No description provided.
Just a comparison of the some different high precision methods of making sums.
No description provided.
A Vulkan-based graphics renderer written in Odin focused on rendering experiments and performance.
Minecraft-like game written in Odin
Simple chip8 interpreter written in Odin and using Raylib
Odin-lang version manager
Just a simple package manager i made
No description provided.
An implementation of emmet in Odin
Application launcher built with Odin and Raylib
No description provided.
Code-Exec style MCP server SDK, with lua sandbox instead of containers for LLM isolation
No description provided.
Split GraphicsGale sprites into individual frame layers.
Bloom Filter to find if an element E is in a Set with a small probability of false negatives.
csv parser with javascript bindings
An OpenGL renderer written in Odin.
Create a wave file using odin
A simple profiller that automatically instruments all the Odin functions of a diretory and sub diretories or a specific file name that is part of the source code path.
A contrainned linear case that simplifies graittly this mathematical inverse problem of finding the deconvolution kernel.
This is a really fast derivative free optimizer that can minimize 2500 dimensions Rosenbrock in 18 minutes on a slow computer single threaded.
Voxel engine for a Minecraft like game
Very basic NN written in Odin based on https://gpuopen.com/learn/deep_learning_crash_course/