Code and review for Bob Nystrom's awesome Crafting Interpreters
An Work-In-Progress image encoding/decoding library for Odin
A RayCasting game engine (a-la Wolfestein3D)
My solutions to the Advent of Code challenges
tiny fractal renderer in Odin
aseprite parser in odin.
The dream of having something resembling CUDA Computing on the GPU in simple OpenGL on open source drivers.
For Computer Enhance's Performance Aware Course
A very basic CLI argument parser for Odin
m68k/65c816/6502 emulator framework in Odin
A red black binary tree implementation in Odin.
ESFW bindings for the Odin programming language
A very simple version of a Math Array library for Odin, inspired by NumPy and others.
YAAP (Yet Another Atlas Packer). An aseprite sprite atlassing tool that reads aseprite files & outputs a packed atlas images & metadata (json, odin, cpp) for use in projects. Built with Odin, Raylib, stb_rect_pack & odin-aseprite.
Contains examples of 2D tilemap collsion and also auto tiling with a bitmask in odin.
Core Common Language Runtime (CLR) for Odin
cross-plat image editor in odin + raylib + onnx
Odin CLI Application Framework
This is a very simple implementation of this crazy method of making read only hashs become faster with no collisions.
AN adventure and experiment on Data Structure and Algorithms, implemented in Odin
Small 2D Platformer in Odin using Raylib
simple, fast, standalone intermediate HTTP Client alternative to curl, entirely in Odin.
Odin tracker for detecting leaks and bad frees of memory allocated using the context.allocator. Output is colorized and table formatted.
Fork of my 3D software renderer written in Odin with rigidbody physics.