No description provided.
render N bodies with mass, velocity and acceleration in Odin
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My Odin language implementation of the 3D Renderer from Pikuma.com's 3D Software Rendering Course
Brainf*ck interpreter written in Odin
is my personal project where i try to build a grapics engine with odin lang
A (VERY BAD) Interpreted language, written in odin
My take on the 21st kata, done in Odin.
Simple simulation of particle interactions. Implemented using Raylib and Odin
Technically, any vertical M-ary tree visualizer
(re) implementing Pong like it's 1972
A simple pacman clone I'm building in order to get used to Odin + Raylib stack for game development.
Graphing Calculator app inspired by Desmos
Odin lang game engine learning
Raylib's snake example in odin
Odin application to fix issues on both windows 10 and 11 systems
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A simple CLI for synchronizing folder contents
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Doom Fire animation with Odin
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maze game inspired by MazeCraze for Atari 2600
Learning and experimenting with genetic algorithms