Code examples featured in my "Make games using Odin and Raylib" blog series
A simple video player
just learning vulkan and odin
A basic image splicer/editor
No description provided.
Real-time ASCII art from images and videos.
Bitmap fonts parser for Odin.
Alarm clock with iCal feed integration
Space game crafted with Odin, karl2d, box2d, moecs.
Code lines counter.
Cool Scamming Shooter (in Odin)
Simplified versions of Mathematical Optimizers for derivative free, no gradient, black box optimization.
A 2D space combat engine built with Odin and Raylib.
immediate-mode UI engine that supports advanced layouts
Odin bindings for the PlutoSVG/PlutoVG graphics libraries
Odin Reactive Components | ON HOLD
A polyrhythm generator that outputs to a MIDI device.
Plot with Matplotlib in Odin.
No description provided.
Odin + OpenXR + no_gfx_api (Vulkan) + SDL3 VR application sample
No description provided.
A from scratch HTTP server implementation in pure Odin | Use at own discretion
Very very much expiremental project of converting python code.
This is a port of the Fractal Buddhabrot to the Odin programming language.