A declarative UI framework for Odin with a React-like API, built on [Clay](https://github.com/nicbarker/clay) and [Raylib](https://www.raylib.com/).
FireTV ADB utility
snow. Odin + DirectX12
greatest raylib project of all time
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A simple window count indicator for the [Niri](https://github.com/niri-wm/niri) scrollable tiling compositor.
Removes streams / triples from osu maps (WIP)
A Galaga-inspired arcade shooter built with Odin and Raylib
A small lightweight http server library in odin
A verifiable virtual block device (NBD) written in Odin. Uses Merkle Trees and Blockchain-inspired linked lists to verify cloud-stored data (S3) block-by-block, ensuring 100% integrity against corruption or tampering.
Powerful Mathematical Optimizers for BlackBox Optimization without direct derivatives.
A blazingly fast, recursive batch file renaming utility written in Odin. Rename files across your entire directory tree with a preview before you commit to the changes.
vibe coding test
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[Mirror] Getting familar with the Odin language
My first NanoVG program (mainly for testing before porting frigg)
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Odin 2D SDL3_gpu renderer (mirror)
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Building a basic interpreter in odin. The entire thing of this project is that we take a file, and turn it into code that odin just runs, keeping it super simple (I am not touching assembly). This program was made to be simple and a learning project, do not learn anything from what I do, I am not a good programmer."
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