Odin bindings for the raylib gamedev library
Odin bindings for libghostty-vt — graphical terminal emulator and embeddable quake-style game console (raylib)
Graphical terminal emulator with visual effects (raylib + Odin) — built on ghosdin bindings to libghostty-vt
Raylib bindings for Odin
My template for using ImGui with Raylib in Odin using the docking branch. Only depends on the odin-imgui wrapper library
Work in progress roguelike engine and game using Odin and Raylib.
A ffmpeg wrapper to palettize (posterize) and dither images. It's also possible to mask out areas. Useful to creating low-res textures for PS1 and N64 graphics and models. Odin + raylib.
Odin + Raylib project template (and binding/project generator)
Trying Odin with raylib bindings
Turn-based RPG with spirit binding, Xbox gamepad support, built in Odin + Raylib