Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]
A video game only using direct X11 calls for rendering, without any library, in Odin.
Little Odin + Sokol tech demo. It has shadows and stuff
Minecraft-inspired voxel game written using Odin and Raylib
Minimalistic game engine
An experimental game engine for robots (and their humans), made by robots (and their humans)
Nonchalant fishing poker game
A re-frame inspired desktop UI framework built on Odin, Raylib, LuaJIT and a small component tree. Reactive desktop apps in Fennel or Lua, without a browser runtime.
Orthodox TUI file manager inspired by Helix editor motions
Odin game inspired by Tetris, made with Raylib. This was inspired by https://github.com/educ8s/Cpp-Tetris-Game-with-raylib
Odin package to display application version information.
A simple schematic editor for drawing circuit diagrams for educational mediums.
Simple real time collaboration paint app example - odin client, elixir server.
A flappy bird clone developed using the Odin Programming Language and Raylib
My first game in Odin
A simple application showcasing drawing circles and text in the Odin language.
Reimplementation of liquidfire's Unity "Tactics RPG" tutorial with simple Odin code + Raylib (Work in progress)
Hobby engine written in Odin Language
a game engine written in odin for EVAC
Game inspired by Microsoft's Gorilla.bas written in Odin language
A gui text editor made using odin lang
A small First-Person "shooter" (Without the shooting) "Engine"
My first game built with Odin + Raylib
A small game inspired by Goblin Miner minigame from Capybara Go!