Simple, Fast, Portable Profiling
🕹️ A handmade framework for making tiny games
Simple job scheduler for Odin
Self-contained realtime graphical application engine with a simplistic design philosophy.
Odin version of my toy Vulkan game engine
Odin loader for LDtk files. LDtk is a modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness.
Android native example application completely written in Odin
Chunk Miner is a small but complete game, in less than 3200 lines of Odin code.
workbench is a framework/library for building games in Odin.
Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component systems fun to work with and I couldn't find a general purpose one for Odin , so I made it myself.
Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve as the renderer for a future game engine, providing customizable rendering settings and basic 3D scene rendering capabilities.
Fast archetype-based ECS for Odin with support for relationships.
A 2D animation library for Odin
Easy to use Entity Component System (ECS) crafted with Odin.
Game Engine in Odin
A space shooter game made with the Odin programming language. Visit YouTube for tutorials https://www.youtube.com/@handmadegamesdev
A zig-build powered odin template for building games with raylib that compiles to a native exe or an emscripten app.
Signed Distance Field terrain painter prototype
Dusk is a small game template / framework or whatever you want to call it. I made it to make the start of a project more enjoyable for me.
A pure-Odin modern text engine — parsing, shaping, layout, COLRv1 emoji, bidi, OpenType features.
A port & overhaul of Vertex Engine GPU Font Cache for the Odin programming language
Card Game Produced Live on Stream
A video game only using direct X11 calls for rendering, without any library, in Odin.
a tiny text editor