Steps on how to do isometric projection for games
A gui text editor made using odin lang
Game engine with hot-reload and data-driven design. Odin + SDL2.
Personal Odin Game Engine
Inventory system demo made in Odin.
Game based on Casey Muratori's "Handmade Hero", written in Odin
A library for building 2D games with the Odin Progrramming Language.
Application launcher built with Odin and Raylib
A test audio engine built with odin and miniaudio
Seguindo curso de raylib com odin
Minecraft-like game written in Odin
Arctic Engine built with Odin Language
Simple breakeout game
Snake game (like in Nokia phones) built to run in terminal (for fun)
Learning project creating old snake game using raylib and odin
using Odin and SDL3
A breakout-style game built from scratch in Odin using SDL3 and OpenGL
A twitchy climbing game written in Odin
valkyrie engine (odin game engine)
No description provided.
Hobby engine written in Odin Language
Generic, optimized MCTS for Odin — ~289,000 sims/s on 9x9 Go via incremental liberty tracking. AlphaZero-style PUCT, leaf-parallel batched + threaded playouts. Plug your game in via a small Game vtable; ships with 11 demo games (Go, Hex, Reversi, Quoridor, Amazons, Nine Men's Morris, …).
Reika is a high-performance, open-source PS1-style 3D game engine. It is developed using the Odin programming language along with the Raylib graphics library.
Interactive 2D CNN/RNN architecture visualizer in Odin + raylib — native graph editor with animated forward pass, drag-to-connect, undo/redo, and JSON persistence.