A small game framework written in Odin
A blackjack engine written in Odin, playable in the terminal. Features split, double down, betting system, and save/load.
No description provided.
Voxel engine for a Minecraft like game
A gui desktop app for managing combats and encounters in D&D. Has a web based player view to display the important information to the players.
Distraction-free writing app for Windows, Linux and MacOS
Game engine with hot-reload and data-driven design. Odin + SDL2.
Inventory system demo made in Odin.
My Voxel Engine
No description provided.
Application launcher built with Odin and Raylib
Minecraft-like game written in Odin
A breakout-style game built from scratch in Odin using SDL3 and OpenGL
A twitchy climbing game written in Odin
valkyrie engine (odin game engine)
Generic, optimized MCTS for Odin — ~289,000 sims/s on 9x9 Go via incremental liberty tracking. AlphaZero-style PUCT, leaf-parallel batched + threaded playouts. Plug your game in via a small Game vtable; ships with 11 demo games (Go, Hex, Reversi, Quoridor, Amazons, Nine Men's Morris, …).
Game made for Karl2D gamejam
Reika is a high-performance, open-source PS1-style 3D game engine. It is developed using the Odin programming language along with the Raylib graphics library.
Interactive 2D CNN/RNN architecture visualizer in Odin + raylib — native graph editor with animated forward pass, drag-to-connect, undo/redo, and JSON persistence.
space shmup game made to practice game dev. uses raylib and odin
My second ever game. Kind of a mess, but it does what I want it to do! Made with Odin and raylib.
A simple level geometry editor for axis aligned bounding boxes. Made during Wheel Reinvention Jam 2024 to get started with learning the odin programming language.
visual novel for vedal987's neuro game jam 2
An example of a "game" running both natively and in browser with odin