About Curated RAG knowledge base infrastructure for Odin game development - built with MiniMax-M3 via Kilo Code
🌳 Simple 2D transform tree library for Odin.
Keyboard only game in Odin using Raylib.
Code examples featured in my "Make games using Odin and Raylib" blog series
Space game crafted with Odin, karl2d, box2d, moecs.
A 2D space combat engine built with Odin and Raylib.
A work in progress game engine written in Odin.
A tilemap editor in Odin and Raylib
A game engine written in Odin focused on providing a simple scripting system with a powerful editor
Simple game engine using Odin and OpenGL
A collection of pure-software render engines witten in Odin
Odin Game System
A small todo application built in Odin using raylib/raygui.
A re-frame inspired desktop UI framework built on Odin, Raylib, LuaJIT and a small component tree. Reactive desktop apps in Fennel or Lua, without a browser runtime.
A simple demonstration program of the technique.
Simple 3D engine in odin with OpenGL and GLFW.
JetSlalom (Odin remake)
A lightweight, immediate-mode 2D graphics engine built in Odin.
Demos created while learning WebGL with Odin + WASM
7 Day Rogue-Like jam game entry. Game engine made from scratch in Odin
A port to Odin of an Moog Ladder Filter math model, with a port also of a modified real time audio example in RayLib with to demo it.
Odin package to display application version information.
Really simple, one-file snake game in Odin and Raylib
Odin game inspired by Tetris, made with Raylib. This was inspired by https://github.com/educ8s/Cpp-Tetris-Game-with-raylib