A game engine written in Odin focused on providing a simple scripting system with a powerful editor
Maybe a simple self use game framework.
A modern take on old school tracker audio production software. Built via a custom GUI application framework.
No description provided.
A basic image splicer/editor
immediate-mode UI engine that supports advanced layouts
A re-frame inspired desktop UI framework built on Odin, Raylib, LuaJIT and a small component tree. Reactive desktop apps in Fennel or Lua, without a browser runtime.
A simple demonstration program of the technique.
Simple 3D engine in odin with OpenGL and GLFW.
participation gamejam 1 d'evolunoob
Project to create a playable version of the board game 7 Wonders Duel and a functional and competent AI for it.
A port to Odin of an Moog Ladder Filter math model, with a port also of a modified real time audio example in RayLib with to demo it.
Odin package to display application version information.
ANSI Support for Terminal Applications with Odin Lang
A flappy bird clone developed using the Odin Programming Language and Raylib
Orthodox TUI file manager inspired by Helix editor motions
Simple real time collaboration paint app example - odin client, elixir server.
2D Game Engine with Odin and Vulkan
Comanche-like voxel space engine written in Odin / C / Lua
Vim-like editor written in odin
Precise Minecraft movement simulator (using mothball lang)
This is a small test, POC style application to view the contents of your s3 bucket using Odin.
A lightweight 2D game engine written in Odin with WebGPU rendering backend.
Game Dev O'Clock - Odin utilities for game development.