Re-implementation of my renderer in Odin. This version is DX12 only to make it easier to change data formats and experiment with newer rendering techniques.
- Graphics card with RTX support.
- Odin compiler accessible from PATH.
- Run
BuildAndRun.bat - Run
build/RK-Odin.exe
- Agility SDK - Add exports
- PIX - Write Odin bindings
- XeSS - Write Odin bindings
- ImNodes - Write Odin bindings
- ImGuizmo - Write Odin bindings
- BinaryRelations - Rewrite in Odin
- IconFontCppHeaders - Write Odin bindings
- D3D12MemoryAllocator - Write Odin bindings
