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odinmyo

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Demo 3D Rendering Engine

A cross-platform renderer aiming to be a sandbox environment for graphics, physics and editor tooling

Screenshot From 2026-02-21 09-07-41

Engine goals

  • To provide a platform to develop cross-platform desktop applications
  • To support a physics library such as Bullet or PhysX
  • To create an editor to interact with the geometry

Personal goals

  • Improve my understanding od 3D graphics
  • Implement an animation system for character animation
  • To explore a modern graphics framework and take advantage of modern hardware

Features

  • Functional vulkan graphics pipeline with double buffering
  • Gltf/GLB format loading
  • Camera system