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# Nomad Space Agency

I wanted to try and make a space agency simulator similar to Kerbal Space Program but in Odin using OpenGL. 


## Installation

To install clone this repo and run:

```bash
  chmod +x build.sh
  ./build.sh build run
```
    
## Features

- 3D rendering engine using OpenGl
- Real time and simulated physics
- Sandbox rocket building



## FAQ

#### What was the primary motivator to start this project?

I was in complete shock over the state of Kerbal Space Program 2 and decided that I'd take a wack at it to see how difficult it is. Plus it's a nice project to learn more about 3D graphics.

#### Why Odin?

I choose to use Odin as it provided me with the comfort of a more modern approach to a systems language but with less overhead like rust.

#### Why OpenGL?

I choose OpenGL over vulkan or direct x because I'm not familiar enough with both of those with the scope of this project in mind.

#### Why so many spelling mistakes?

I suck at spelling lol


## Authors

- [@ivan-hart](https://www.github.com/ivan-hart)

Package Info
Version
v8d7541c
License
Unknown
Author
@ivan-hart
Type
library
Forks
0
Created
1 year ago
Updated
1 year ago
Health
maintained
has releases
has readme
has license
Activity
last 56 weeks