packages/library/crypt-of-odin
c

crypt-of-odin

v0.1.1library

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Crypt of Odin

Chapter-by-chapter companion code for the book. Each code/chNN/ directory is the complete game as it stands at the end of that chapter: build it, run it, diff it against its neighbors.

Requirements

  • Odin nightly dev-2026-07 or later (odin on your PATH). raylib ships with Odin as vendor:raylib; there is nothing else to install.

Building a chapter

cd code/ch01
./build.sh        # odin build src -out:crypt
./crypt

Run from the chapter directory: the game loads assets/ relative to where you start it.

Layout

  • code/chNN/src/ — the game (package crypt)
  • code/chNN/assets/ — the art pack (0x72 Dungeon Tileset II v1.7, CC0, by 0x72: https://0x72.itch.io/dungeontileset-ii)
  • from ch08: code/chNN/tests/ — headless tests (odin test tests)
  • from ch15: code/chNN/shaders/
  • ch17 adds the web build (build_web.sh)
Package Info
Version
v0.1.1
License
Unknown
Author
@irumiha
Type
library
Forks
0
Created
2 days ago
Updated
4 hours ago
Health
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has releases
has readme
has license
Activity
last 56 weeks