our game launcher
this game launcher was developed as a way to easily track and distribute games made by UnPAUSE members!
code was written by @zsfer
box arts were made by @edgeworthenvy
for consumers (still planned)
- download a release for ur operating system (this not real yet)
- run
get-games.bat/.shas admin - run unending.exe
for devs
- make sure u have these prerequisites
- clone the repo
- run
make
create an issue! and make sure to use the proper tags for it too :D
just fork the repo and create a pull request for your changes!
ORG WEAVE D3!
ideas for "collections":
- steam mods/subscription based
ORG WEAVE!
TODO
- afk scrolling
- menu music
- click on the box to open
v1.1.0! added left and right arrows, as requested by another exec lol this update is more developer-focused, since the main update is the addition of a resource manager. it's very barebones and super simple, but i'm including it to teach newer developers in the org who are interested in low-level development some practices on how to manage stuff liek that :D
finished v1.0.0, skipped a bunch of numbers but this is fr the working version.
it only works on linux cuz im using umu-run to launch the games, cuz im using linux btw (also cuz we r gona use the steam deck to run the launcher during org weave)
the games themselves arent included in the repo, you have to add them urselves and put them inside their respective folder: ex.
> build/
> games/
> MOTHER
> game.json
> box_art.png
> game/ <- put game files here
but in the future, i will include a get-games.bat/.sh file to batch download the games from itch :)
THO...
TODO
- make the launcher work(run games) on windows and mac
- try creating a release build
- 'view on itch' functionality
- add left and right buttons
finished v0.0.3, visually all of the components should be there
TODO
- make the code cleaner
- implement game launching (through proton/winetricks)
NICE TO HAVES
- sort by name/release