Hello, and welcome to yet another game built with Odin and Raylib.
I love raylib, I have used it alot and I think it is a great system. I used to use go, but I found myself fighting the language a fair but, and go.mod files, while great, just aren't it for me. So I switched to Odin for this project, as it looks and functions similar while also having the features I need to make games.
Here are some of the resources I used to make this game:
Assets: Asset pack 1 -> www.o-lobster.itch.io/platformmetroidvania-pixel-art-asset-pack Asset pack 2 -> www.theflavare.itch.io/forest-nature-fantasy-tileset
Tutorials: Animations -> www.youtube.com/watch?v=MeZaTMUU4Yc