A tool for viewing and editing Arc archive files used by MT Framework games (Monster Hunter, etc).
Currently supports :
- Monster hunter 3 Ultimate (3ds/Wii U)
- Monster hunter 4 (3ds)
- Monster hunter 4 Ultimate (3ds)
- Monster hunter Generations (3ds)
- Monster hunter XX (3ds)
- Monster hunter Generation Ultimate (Switch)
- Monster hunter Explore (Android/IOS)
There are plans to extend support to all of the MTFramework games eventually.
- Open, browse, and edit
.arcfiles - Add, delete, rename, replace, and move entries and folders around
- Extract individual files or entire folders
- Batch extract all
.arcfiles from a directory at once - Drag and drop files in to add them
- Supports ArcLE, ArcBE, and ArcC (encrypted) formats
You need Odin installed.
odin build . -o:speed -collection:deps=deps -out:bin/arc_explorer.exe
If you want the window icon, compile the resource file first with rc:
rc /nologo artifacts\icon.rc
odin build . -o:speed -collection:deps=deps -extra-linker-flags:"artifacts\icon.res" -out:bin/arc_explorer.exe -subsystem:windows
You'll need a few system packages:
sudo apt install libglfw3-dev libgl-dev libdbus-1-dev clang libc++-dev
Build the imgui bindings (only needed once):
pip install ply
cd deps/imgui && python build.py && cd ../..
Then build:
odin build . -o:speed -collection:deps=deps -out:bin/arc_explorer
If the Odin compiler complains about missing STB libraries, run:
make -C $(odin root)/vendor/stb/src
Prebuilt binaries for Windows and Linux are available on the releases page.
Do whatever you want with it.