A learning project — an isometric pixel game built with Odin and raylib.
Only Odin is required. Raylib ships as a static library with the vendor binding — no separate system packages needed.
brew install odinThe vendor binding includes libraylib.a, but the linker needs system libraries (X11 / Wayland, OpenGL, etc.):
# Debian/Ubuntu
sudo apt install libraylib-dev libgl-dev libx11-dev libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev
# Arch
sudo pacman -S raylibOnly Odin is required. The static library vendor/raylib/windows/raylib.lib is bundled.
odin build .
odin run ..
├── main.odin # game loop
├── player.png # player sprite
├── ROADMAP.md
└── README.md